Armies Army

Armies Army
15mm Sci Fi Metal Miniatures
Showing posts with label No Stars In Sight. Show all posts
Showing posts with label No Stars In Sight. Show all posts

Monday, 26 January 2015

No Stars in Sight AAR - Game 1


Just a quick AAR of my first campaign game.


Russian Empire Forces and Rusk forces have been flexing their muscles over the past few months with the odd exchange of space border violations.


Setting
Planet  Alexeyevsk / Svobodny (depending on which side) of the Gukovsky System.  

The Gukovsky system is a buffer zone between both forces containing 3 habitual planets.  Alexeyesvk has several privately funded colonies with a growing economy based its farming exports. The colonies fund a communal militia, mostly using RUSK exported arms.  Stories persist of RUSK 'observers' helping with training. A wet tropical planet by Earth's standards, however large mineral and Helium 3 deposits have made recently discovered. 

Across the colonies unconfirmed incursions by both sides and a common breakdown of the communal agreements have led to requests for support to either nation. 


Colony IV ' Odessa' has reported Militia Incursions at the Helium 3 plant

Expeditionary forces have been sent to investigate and 'assist'


Charlie Squad ,20th Galich Infantry Regiment, 5th Infantry Division

2 x Kurnganet APC's
 -14.7mm HMG
  - Infantry Troop - 3 Rifleman, 1 Grenadier, 1 LMG, 1 RPG

1 BDM 525
 - 1 LMG
3  Squad Leaders with rifles

Peoples Odessa Volunteer Army
Militia Force
5 x 5 men mixed forces. RPG's and LMG's supported
Local Commander

The table was set-up with large amounts of cover several arable rice fields and the storage facility. 


The whites deployed to the west of town in two locations. The Militia forces remained hidden in the workforce buildings and plant.




The next turns provided uninterrupted movement of the white forces infantry teams as the APC's remained on overwatch. 



Team B carefully negotiated some hilly and forested grown successfully, despite a militia force opening up. 

Team A were less lucky and the first professional soldier fell as the squad moved through the rice fields.



On the opening rounds of fire, it was now time for the Russian Leaders to inspire their man,which they duly did. 



TeamA and B both opened fire  and caused casulaties and more importantly pinned both targets. Supported by suppression fire from the APC's the two teams advanced into some building cover, forcing the pinned troops to withdraw. 




The fighting had quickly turned with the Whites supported infantry attacks, however one surprise was about to jump out in the form of a local commander. On his activation he managed order a RPG gunner to jump out and take a shot at the APC....resulting in big Kabooooommmmmm. 

This however was not followed up as two Milita squads failed to get into position and the continued fall-back of the others. 




With a lack of cover and troops the Militia forces decided that to fight another day was a wise move and slowly removed them selves from the board. 

The White forces took two causalities, one from each team and lost an APC, however took all objectives. The Militia took 4 casualties and had a number taken prisoner. An outstanding success for the white forces and they now have a base of operations for the region.

Overall a very interesting and fun game. Despite not being 100% familiar with the rules the game took around and hour and a half. This included numerous trips to top up my drink and a conversation with the Rules developer to clarify them part through. Now, this isnt part of the normal service from Ivan :) however pretty dammed impressive to get a reply that quickly!

The information also proved I had got the workings wrong, despite very clear rules! Id simply needed verification as to the turn sequence in that in each 'turn' you could pick 'ANY' leader to activate again.

Overall Id say they are a really great set of rules and I'm now quite confident to try add more elements.  I really liked the fact you needed to think strategically as opposed to line them up and fire approach.  Poor tactics = very quick battle as your dead!

 Ill be using them for a while for sure !


Hope you find this interesting and Ill have more AAR's soon :)

Keith


Wednesday, 7 January 2015

Nordic Weasel Games - 'No Stars in Sight' Figure Promotional Offer !


                   


                          
No Stars in Sight – No Rusk in Sight “Promotional Offer”


Nordic Weasel Games have very kindly created a mini supplement as a quick guide to using my   “Rusk” figures for the fantastic No Stars in Sight games rules!  You can find the ‘pay as you like – recommended 99cents!’ supplement at No Rusk In sight and the rules at No stars in sight

The aim is to give the player ready-to-use, pre-calculated units as well as offer a few rules tweaks. 

A Good war game should be a tool box for the player to adopt and there are a myriad number of ways a force can be made distinctive with very little tweaking of rules. The supplement contains some unique Rusk attributes!

As thanks for this, I’m going to offer some special games packs for you at 15% OFF!


Rusk Infantry Squad £3.75

10 man unit, consisting of a squad leader, 1 anti-tank trooper, 1
Support trooper and 7 rifle men.

Command Pack £2.50

Rusk platoon commander x 1
Rusk assistant leaders x3
Rusk political operative: x1
Rusk field medic: x1


Rusk Militia Squad £3.75

10 man unit, consisting of a squad leader, 1 anti-tank trooper, 1
Support trooper and 7 rifle men

Penal Troop Pack £2.00

5 Penal troopers

Platoon Support Weapons Pack £3.00

PK17 Gatling Gun team x 2
“Wolverine” ATGM team
“Hot pig” plasma gun
“Wyvern” sniper rifle

BTR 290 APC £8.50

1 Standard RUSK Front Line APC



To get this code, simply visit the Wargames vault site and order the rules. The supplement is pay as you like (recommend 99cents!) and the rules themselves are a very reasonable $12.99. They are available at http://www.wargamevault.com/product/141577/No-Stars-in-Sight-Hard-scifi-platoon-action
and
Anyone with the rules will shortly be receiving a coupon :) If you can’t wait let me know and I can provide you the code :)


To use this code, run through the order process and enter code when prompted. The 15% will be added to all No stars in sight figures.

thanks

Keith